3 Tricks to become a productivity Java developer
Have you ever heard about the 10x Developer?
The 10x Developer is an exceptionally skilled software developer who is significantly more productive and effective than the average programmer.
The term originates from research conducted by Sackman, Erikson, and Grant in the late 1960s, which suggested that the most proficient programmers were approximately ten times more productive than their less skilled counterparts.
I and many other developers from the community do not agree 100% with that. However, some skills can give you more productivity, making your work less stressful and more peaceful.
Let’s see 4 tricks to become more productive:
1. Dominate your IDE
If you are a developer, you use IDE daily, and this means you should master it, doing that you are going to be faster than your peers.
Who can write faster, someone who masters the keyboard, or someone who needs to look at each key?
Of course, the person who masters the keyboard, and this is the reason you should master your IDE.
I wrote some articles about that:
2. Master your Programming Language
Knowing your programming language is one of the best ways to create better code, and with better code, you usually have code that is easier to read and with fewer bugs.
If you work with Java, knowing the news Java 17 and 21 provides is fundamental to producing better code. There are many new things, that reduce boilerplate code and lines of code.
The line of code that is fastest to write, that never breaks, that doesn't need maintenance is the line you had to write
- Steve Jobs
I wrote some articles about that:
3. Master Design Practices
Master design practices are essential to create solutions that stand the test of time.
Knowing these practices, we can create software that is more productive over time.
I have a short history about it, that can help you to identify the power of design practices.
Once upon a time, I needed to add a new feature to a legacy system, and it would cost me 1 day, but I realized that there are many violations of DRY.
It would take me 1 day to make a surgical solution, and it would always be difficult to maintain.
So I decided to refactor, removing the duplicated code, using the Template Method, and Open-closed principle to be able to extend the behaviour and make the code easier to read and understand.
After a week, they required to change 5 screens which would take at least 5 days, because of duplicated code, and the code that was difficult to understand, but after applying the design practices it took me 4 hours.
What I'm talking about here is not to start refactoring everything, there are techniques to do that, otherwise you can introduce bugs, but we can talk about that at another time.
The key here is to master the design techniques that allow for easier maintenance and faster delivery of new features.
If you would like to learn more about it, feel free to read these articles:
Conclusion
These are only 3 tricks to be more productive, but there are many more.
I wrote an e-book with 6 powerful tricks to help you become a more productive developer. If you're interested, you can download it for free here:
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